Preface - I haven't played WoW for any length of time since quitting at the end of WotLK. I dabbled in the next few expansions, where it seemed gold was overabundant, not sure if that's what killed the gold farmers/gold bots/sellers, but I didn't seem to see any, or even think I might have a use for them. However, with WoW Classic, I can see a market for them to come back. Did Blizz ever put something in the game to eliminate this after WotLK, or was it the gold abundance that destroyed their market. If not, I see the gold sellers and websites coming back.
Making "new" guides seems kinda out of place. Not only is there still alot of information from back then available, there came alot of information up for minmaxing available for both leveling and raiding, ontop of various bis gear lists that cover patch progression aswell if necessary. Wether people like or dislike pservers does not make the various information found on their forums less valuable.
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.

Other decisions were slightly less clear cut. At one point in WoW’s history, there was an 8 debuff limit on any one target. This was later raised to 16, and today there is no debuff limit. Thes change radically changed the balance of classes and strategies players could employ when using these debuffs to overcome content. To preserve that balance—and to avoid the slippery slope of retuning patch 1.12 data to compensate for such modern-era changes—we’re looking at setting a debuff limit of 16 for WoW Classic.
Nov 15 The most hardcore thing you can do. In vanilla? I have a few things that could be it. Playing on a perma death PvP server and kill kel'thuzad. Without dying even once. Being able to kill a mage/rogue/warlock/pally in all BiS gear Soloing a high end dungeon boss like rivendare or dark master gandling. Leveling to 60 with no gear or weapons or pet of any kind. That is by far the most hardcore, life threatening thing you can do in vanilla wowHavell7 Nov 15
Rogue combo points posed another challenge, because the game’s modern resource system knows how to gain and spend combo points, but not how to lose them when changing targets. There are also the older combat formulas to consider, so we had to bring back the code for the prior combat formulas including critical hits and crushing blows. Their chance to occur is also modified by the difference between the defender’s defense and the attacker’s weapon skill. Yes—weapon skill is back. We had the data for this aspect of the classic game, but we also needed to restore the code that increased your skills when you used them and made your skill level affect your chance to hit or get a glancing blow.
The original animations have also been restored, but WoW’s animation system is tightly coupled with its gameplay code. We had to make changes to both data and code to get the animations back to the 1.12 look. We ran into a few bugs along the way, such as models that should appear prone instead appearing upright, but we were able to correct these with a few fixes.
Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
Nov 15 Looking Forward. So simple fun thread to see how you all think and feel. Name 1 thing you are definitely looking forward to, preferably not the obvious stuff but whatever go wild! I'll start with one. Professions aiding in immersion. Not sure if many noticed this but something I am excited about playing a hunter is the professions and how they aid in immersion for the hunter class so freaking well. All of the secondary profs help hunter immersion. Cooking, Fishing and First Aid all actually fueled the hunter lifestyle. Add in Skinning and Leather Working and it's straight up Hunter RPG.Melaned22	Nov 15

Nov 15 Skeletons RIP Please allow skeletons of dead players to Rest In Peace. Witnessing the aftermath of a city / town raid and seeing a blanket of bones that told a story of how the battle went down, really helped add to the MMORPG feel. I did not play the “demo” but reports say that skeletons disappear fairly quick. #nochangesMakinb17CEDC26 Nov 15
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
Even though a modern server architecture is used, Classic servers won't have the same features that current World of Warcraft does. There won't be cross-realm servers or Looking For Raid and Dungeon Finder automatic party matchmaking. There are still a lot of questions about how the team will tackle it. This endeavor is being undertaken by an entirely separate team at Blizzard from the one working on World of Warcraft and its next expansion.[2]
Even though the guide was developed with a hunter, the guide can be followed by any class.  Except you have to do your class's quests which aren't a whole lot.  I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well.  There will be a toggle that allows you to show which class's steps you want to see in the guide.  But this is coming later.
First thing you should do is to learn the market for the specific item you would like to monopolize. Let’s say it is Kingsblood. We can see a stack of Kingsblood is selling for 1 gold. There are 10 stacks on Auction House. To control the market, you have to buy out all the lots of Kingsblood, even single ones. Next move is to make auctions of Kingsblood you have bought for the price you want. Be reasonable and make it 2 gold. But all people are still being used to the old price of 1 gold and will not buy your Kingsblood at first. You have to maintain your auctions for 2 gold all the time, no need to put all Kingsblood you have at once, 3-5 lots are enough at the beginning. You can see, other sellers may start create auctions for 2 gold as well. That’s what we need.  But if someone is selling for cheaper price, buy out their Kingsblood immediately. Soon people will start to accept your price of 2 gold as a regular price and will buy your stuff. Now you just to have to sell all Kingsblood you got. Control several markets. It can be anything, even twink blue items or items level 20-30 or 30-40. Same strategy works everywhere. It requires lots of time to track the markets and check auction house. It is not that easy as it may seem, you should spend at least a week of monitoring to be sure about prices, you will fail if you buy out everything at once without research. Soon or later, too many people will decide to sell your item as well. As they could see price change and think it had happened naturally. Market becomes overflooded. It is important to quit before the collapse. This always happens.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
For another example of lighting, we looked at Elwynn Forest. We had a period in Warcraft’s history where we changed all the lighting equations and as a result, our environment artists had to take a pass over all of the zones to improve the lighting and take advantage of the new equations. To recreate the original experience, we had to rewind those changes. The first thing we did was restore the old lighting data. This brought us much closer to the original lighting—and with a few more changes to the distance formula, fog formulas, and some changes to shadows, we were able to bring things even closer to the original lighting.
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Nov 15 The most hardcore thing you can do. In vanilla? I have a few things that could be it. Playing on a perma death PvP server and kill kel'thuzad. Without dying even once. Being able to kill a mage/rogue/warlock/pally in all BiS gear Soloing a high end dungeon boss like rivendare or dark master gandling. Leveling to 60 with no gear or weapons or pet of any kind. That is by far the most hardcore, life threatening thing you can do in vanilla wowHavell7 Nov 15
CLOSED BETA TEST & STRESS TESTS – Starting May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test, helping ensure WoW Classic nails its goal of authenticity. Players will also get a chance to help put our servers and technology through the paces in a series of stress tests from May through July—opt in now at www.wowclassic.com!
Nov 15 Loot trading is perfect for vanilla Loot trading is a good thing. It promotes forming close bonds and guilds. For example, lets say you are in a 5 man pug party, and 3 of those party members are in a guild, or are friends. Those 3 can roll for each other and pass the loot to the friend who wants it. ---------------------------------------------------------- Since in vanilla, all casters and healers want the same loot, and all melee and ranged dps want the same loot, you can always justify rolling to increase your friends odds. Now, if there was no loot trading, then pugs get the same chance as you to win loot, and that isn't right. Vanilla is supposed to be about community and friendship, not giving everyone an equal chance at loot. Sure, some people will be inconvenienced by it, but vanilla IS inconvenient, and slow at times, but we sacrifice convenience for more social interaction, and loot sharing will bring friends and guilds together like never before. Blizzard understands what we want, so that's why i'll be playing classic, and you should too. ---------------------------------------------------------------------- PS: The loners who try to get through the game with none having their back will have a harder time, and that's how it's SUPPOSED to be in an mmo. cant you see? This is nothing if not an improvement.Windsheared159 Nov 15
Nov 15 My only complain about Classic... ...Horde doesn't have any nice looking races. In my mind each class has best RPG based race for it. So, I like Gnomes because I feel them Mages. Night Elves - Hunters. Humans - Paladins. On Horde side: Undead - ugly. Trolls - ugly. Orcs... uhh fine as Warriors, but I don't play warriors. Tauren - Warriors or Shaman, again don't play those. Blood Elves! Give me Blood Elves!Vlasta36 Nov 15
I hate to be the one to say this, but let’s face it: we’re not little kids any more. Even for those of us who played Vanilla when they were well into their adult years will have gotten 14 years older, 14 years wiser, and up to 14 years more experienced with video games. What does that mean for Classic WoW? Well for starters, the grand majority of people who are interested in Classic will now have full time jobs. Some might have families and kids they didn’t have before. Basically, WoW Classic won’t be a big of a chunk in people’s lives as it was back then. Considering how much time you will really need to put into Classic WoW to enjoy everything it has to offer, that might be an issue. Stringing together 40-odd people to storm Blackwing Lair might be significantly more difficult now than it was back then. However, due to the issues I talked about in the paragraph above, it might not need to be the long, arduous hours that many people put into Vanilla raiding. With the right preparation and knowledge, raids in Classic will most likely take considerably less time to complete than they did in Vanilla, which will hopefully counteract the fact that the majority of players will have less overall time and fewer long chunks of time to play. 6. Conclusion In essence, the game itself might not be changing from Vanilla to Classic WoW, but the knowledge and mindset of the players of the game will considerably change the way the game feels. Everyone probably figures that there won’t be that same sense of wonder that Vanilla WoW brought so long ago, and that’s true. Nostalgia can only carry Classic WoW so far. Thankfully, I believe that there is some truly solid game design inVanilla WoW, and the fact that Blizzard have doubled down on creating a verbatim experience for Classic WoW is something that people have been adamant about since the day they announced its release. Only time will tell if ClassicWoW truly is the thing people have been wanting, or whether the new CEO ofBlizzard Jay Allen Brack was right – we thought we wanted it, but we didn’t.
I started playing with WoW Classic like a couple months. I would not call my self old school or a vanilla participant but damn much when I began playing WoW Classic has been alot more entertaining than it is now. I didn’t really care about this particular WoW Classic release until yesterday. I am actually hyped to play with this. We see more staff work in the world and participant connections. Folks rarely up set to do anything at the world that is open and seldom speak to each other. Ive gone multiple days where il try to begin convos with players and its literally like trying to start a conversation using a NPC.

Nov 15 Question about the PVP system I am struggling to put the words to my question so let me just throw my 'plan' out there. Please correct me if my assumptions are wrong. Since horde are typically the pvp focused faction, I planned on rolling alliance on a pvp server with horde dominating the server in order to climb pvp ranks easier. My queue times would be instant and there would be less competition when trying to climb the ranks. The way I understand the honor system is that I am competing against others on my faction for a position on the ladder. Less competition would make it easier to climb. I know I will never get rank 14 and don't plan on it. I thought with my limited play time, if I was on a horde dominated pvp server I would cap around rank 6-7. Being on the alliance on the same realm I could get to 8-9 with the same /played. Is this true or do I have it wrong?Jdpp5 Nov 15
The Horde 12-20 (Barrens + Stonetalon Mountains) guide has been rewritten and revamped.  In addition, there has been numerous tweaks to the speedrun route to make things faster and easier to follow.  Also, in case you haven't noticed I am now adding about 40% more info per step and redoing all the images.  Unlike with my previous vanilla guides, I am now giving a brief explanation of where to go and what to do with each step along with any other helpful tips.
Nov 15 I Don't Have Time To Reach Rank 11-14 I Don't Have Time To Reach Rank 11-14 and this is perfectly ACCEPTABLE! I actually like the fact that rank 11-14 is extremely hard to get and time consuming. I don't care if it's not about skill, it is very RPG feeling in the fact that, the people who put in the most time and effort spilling the most enemy blood are the ones who get the best rewards. as somebody who will NEVER have a chance of getting those ranks and items because; 1. I do not have time to do it 2. even if I did have time I still wouldn't do it because I mentally could not farm BG's that many hours for 3 months I support the PvP system and think it is great, and acquiring the hugely powerful items is a big reward and a status symbol. in Classic WoW the game is less about YOU and more about your guild. even if you are not the person to get rank 14, or a Legendary item it still feels awesome when your guild mates get them because it will make your guild stronger. LOVE IT!Agonyy107 Nov 15
In-game mail between guildmates now is instant, but in the past, it had a 1-hour delay, just like mail between strangers. The change to instant mail made things more convenient, but removed the social interaction of having to meet up with someone to make a transaction if you wanted something sooner. So we’ve reintroduced that delay for that reason. Other conveniences such as auto-completion of names or quickly clearing a mailbox have been left in. This seemed an easy enough call given that someone could create an add-on to do the very same thing, and we felt those sorts of conveniences didn’t impact the fundamental “classic” experience.
My main plan will be to focus on raw gold in the beginning. Then I will spend my gold on leveling tailoring and enchanting so I can shuffle enchanting materials which is likely to be very profitable. I already have some shuffle ideas, and I will look for more. Then I’ll work on obtaining the rare enchanting and tailoring recipes to craft those for gold. 
- We do have a single money back guarantee (refund policy) in existence for every server we operate on. We do strive to deliver your purchased goods as soon as possible, but it may happen that we are AFK due to offline activities. You should not worry though - if the gold is not delivered to you within 24 hours, a 100% refund can be provided to you simply by sending an e-mail to shop@v7gaming.com - we won't ask any questions to you.
While this might be a change for the better,leveling in Classic will most certainly be different than leveling in Vanilla. In addition to sharding making the beginner zones much more friendly to the hordes and hordes of players storming the gates when Classic comes out, theVanilla leveling process has been studied thoroughly since the game came out 14years ago. Since then, not only have players leveled multiple alts and characters through the beginning zones in Vanilla, but they have done so on a multitude of private servers intended to have the most ‘Blizzlike’ experience. So while leveling a character from 1 to 60 will still be a long, arduous process, it will no longer be marred by mistakes made by players going from zone to zone, continent to continent, searching desperately for a place to level. The zones and routes have been thoroughly mapped out by the Vanilla WoW community at large, and with the internet being much more robust in 2019, that information is just a google search away. Is that a bad thing? I would venture to say that it isn’t, as knowing where to go and what to do doesn’t make it any less challenging and time consuming. It does take away from that exploration aspect,however. You might not have those moments of wandering into Feralas for the first time, or running from Storm wind to Strangle thorn just for the hell of it,or getting lost trying to get to Iron forge from Darnassus on a fresh Night elf.No, those moments, just like many fond memories of Vanilla, are lost in time.
This is the first faction exclusive class available only for the Alliance players. Paladins in World of Warcraft: Classic end-game were considered as one of the best single target healers around. However, other Paladin specs were not that popular. While Protection Paladins found their spot with tanking groups of mobs across the dungeons, Retribution Paladins weren’t very popular in the end-game. However, Paladins were amazing levelers and World PvP participants due to their amazing utility skills and ‘oh shit’ buttons such as Lay on Hands or Bubble.
To gain gold in World of Warcraft, you will primarily be grinding professions which are fantastic for receiving rewards. Mining is an example of a great profession at an early-game level. While Herbalism is actually the best gathering profession, the issue is it uses consumables which can make the profession rather costly, with the investment required.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
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