Nov 10 How to get to the broken isles Hello I am a lvl 100 hunter and I want to go the broken isles. You see after using my character boost,finished my mission on attacking the horde and getting my new bow I wasn't able to go to the broken isles. I heard you were able to get to lvl 110 if you go but I am not able to get there. There are no portals,no ships and no mission's for me to get to. Please tell me a way to get to the broken isles for the allianceTerthelard12 Nov 10
Brack played every Blizzard game, but World of Warcraft will always be closest to his heart. World of Warcraft changed Blizzard. When the game launched back in 2004, the company had 300 employees. Currently, they have 4,300 employees. They've got more games that they're working on now than at any other time in the history of Blizzard. Not every game released by Blizzard needs to cater to everyone. It's fine if you don't like a certain game. Mobile is a platform on its own, similar to consoles or PC. The games they're developing for mobile are going to provide an authentic experience, but mobile titles aren't trying to replicate PC experience. Nintendo has been a great partner and they are happy with how the Diablo III panned out. Switch has some unique properties that consoles don't have. From a player perspective, Brack's proud of his guild downing Ragnaros back in Vanilla. Kael'thas was also a hard boss during the Burning Crusade, so defeating him was also considered a feat for the President of Blizzard. Doing the Argus patch in Legion was quite the challenge. Mists of Pandaria was the most misunderstood expansion. They've been experimenting for 15 years with content schedule for the game and figured out that the two-year expansion cycle with 3 major patches is the right thing. They were thinking about making Argus an entire expansion, but ended up not doing so. 

My main plan will be to focus on raw gold in the beginning. Then I will spend my gold on leveling tailoring and enchanting so I can shuffle enchanting materials which is likely to be very profitable. I already have some shuffle ideas, and I will look for more. Then I’ll work on obtaining the rare enchanting and tailoring recipes to craft those for gold. 
This is another one that will most likely be a boon rather than a bane to the player base, though time will tell just how 14years of experience will affect the economy of Classic WoW. There has been no concrete word on just how AddOns will work in Classic, but if the infrastructure of the game works the same as it does in retail, there is a good chance that most of the mods that work in retail will work in Classic. This means that quite a few people will be running around with a whole host of gathering, crafting, auctioning, and gold making mods. Now, those mods did exist back in Vanilla, but not in the same way they do now, and not as many people had them back then as will in Classic. This will drastically affect how effective the auction house will be, and hopefully will affect the economy as a whole in a positive way. Another thing that will most likely see a large increase in popularity is carry runs. These have steadily grown in popularity since Vanilla, and rest assured with the old 40 man raid size that there will be quite a few “Molten Core full carry master loot ON PST for prices GOLD ONLY” being spammed in trade chat. Whether tokens will be available in Classic has yet to be discussed, but if so it will have an enormous impact on the economy of Classic. This, in addition to the differences I will cover in the next section, will have a pretty large impact on the endgame of WoW Classic.
If your pet's health gets too low or its attacks aren't very effective against a certain combatant, you can always switch out your current pet with another companion on your team. Only pets that are considered active (i.e., those in your three Battle Pet Slots), may be switched in and out during the battle. Once the match is over, you can always change up your active pet team, which is useful if one of your pets is low on health or dead.
Even though a modern server architecture is used, Classic servers won't have the same features that current World of Warcraft does. There won't be cross-realm servers or Looking For Raid and Dungeon Finder automatic party matchmaking. There are still a lot of questions about how the team will tackle it. This endeavor is being undertaken by an entirely separate team at Blizzard from the one working on World of Warcraft and its next expansion.[2]
As you level, you will buy new ranks of spells. If you splurge out on an item upgrade, you will not have enough gold readily available to upgrade to the latest ranks of spells: placing you behind. Moreover, you can buy gear upgrades from the Auction House (AH) or vendors. Furthermore, you may have large investments that need to be paid for professors. You will need to purchase reagents and items such as leather, bolts of cloth, alchemy supplies – unless you have a charitable friend or another high-level alt.
Nov 13 What are the differences between versions? I just have a trial at the moment but i'm confused on what each version offers. Normal Sub : $15 a month Battle for Azeroth: $50 (needs subscription) Complete Colelction: $60 As far as i knew if you had a subscription to the game you get all of the content minus the latest expansion. So let me see if this is right. If i were to get the complete collection i would get one month at a $5 discount and the newest expansion OR Just pay $15 For the game and all expansions EXCEPT BFA?Buresh2 Nov 13
To celebrate World of Warcraft’s 15th anniversary, Blizzard is planning to release an authentic recreation of its early days with WoW Classic. Players will be able to explore Azeroth as it originally was before the release of WoW’s many expansion sets. Initially it’ll feature encounters like Molten Core, Onyxia and Maraudon at launch and will see more content rolled out as the game goes on (such as Alterac Valley, the Ahn’Qiraj War Effort and Naxxramas). It’s not just the world that’s reverting to its classic form either – the combat mechanics, skill trees and character models will be as they were in the original too.
After choosing a race, class and customizing the look of your character, you will spawn in your race's starting zone, usually within a small settlement. Typically, these beginning areas are designed to get you to around level 10 before you leave and move on to the next zone. Right away, you will notice that some NPCs have a yellow exclamation mark () over their head. These symbols will also display on the mini map in the top-right corner of the screen if you are close to them. Talking with these NPCs will allow you to read and accept a quest they have for you. The objectives and status of this quest can be checked at any time by opening the quest log (L). Once you have completed the objectives for said quest, you can return to the NPC (or possibly a different one) to turn in the quest. The NPC whom you need to turn a quest into will have a yellow question mark () over their head. As you complete quests and your character gains levels, always be on the lookout for new quests being offered by NPCs.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.

To get Blacksmithing to level 300 is much effort. It is not that thing to make fast gold. There is always a lack of Blacksmiths though. Enchanters need rods of all kinds, melee classes look for Sharpening Stones and Weightstones with Counterweights, others buy Iron Spurs. Once you have learnt rare and epic recipes, people will always use your service to craft items.


I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.

Apr 2, 2018 [Guide] WoW Game Tokens *****UPDATE TO WOW TOKENS***** Effective: February, 6th, 2017 You can now use WoW Tokens for Battle.net Balance when you purchase one off of the AH. You may find further information on this new update to the WoW Token System here! Trade a WoW Token for Battle.net Balance: https://worldofwarcraft.com/en-us/news/20542016 *****Original Version of this Guide***** Hello to all new and veteran World of Warcraft Players! Welcome to my extensive guide regarding the new World of Warcraft Game Tokens! :-) Which Patch did World of Warcraft Game Tokens launch?: The World of Warcraft Game Tokens were launched in World of Warcraft on April, 7th, 2015. When will the Game Tokens be available to World of Warcraft Players?: Game Tokens started to roll out first on realms that are serving (North America, Oceania, and Latin America). After this it had become expanding to other regions in weeks after the release of Game Tokens on North American Realms. What is the cost for World of Warcraft Game Tokens?: For Canadians the price is $25.00 CAD For New Zealand residents the price is $32 NZD ($23 USD) here, which includes 15% GST For U.S. Residents the price is $20.00 USD Where can I purchase the World of Warcraft Game Token?: You can purchase the WoW Game Token from the in-game shop. If you choose to purchase it for usage on your Battle.net Account from the Auction House there will be a new tab called "Game Time". WoW Tokens will be listed at a base price of 30,000 gold. However note though that the price for WoW Tokens can go below 30,000 gold or climb up in price. Prices are based on demand for these tokens. How much times may you use the WoW Game Token?: You may use the token ONLY on the Auction House! Once it's sold it is Soul Bound to the buyer and can only be used (1) time to redeem for game time for your World of Warcraft account. Once sold as well the seller will receive the gold they sold it for! Can I set my own price for the token when selling on the Auction House?: At this time, Blizzard has stated upon listing it onto the Auction House, A pre-set price determined by Blizzard will be the listing price. This price may go up or down pending on the sale(s) of the WoW Token in each region. You cannot at this time set your own personal price for the WoW Token! The current price you sell the WoW Game Token for in the Auction House is set at 30,000 gold. However note though that the price for WoW Tokens can go below 30,000 gold or climb up in price. Prices are based on demand for these tokens. May I buy the token if my account is inactive?: YES! The option to purchase the token will additionally be on the character select menu if your character has the gold to purchase them. May I purchase the WoW Token with my local currency?: Tokens can only be purchased in US currency at the moment. If the system is trying to use Euros, For example, it's not going to go through - or indeed, give you that option. Will Recruit a Friend Work with these tokens?: YES! They will count just like game cards for your friend you recruited! I'm getting a grey button that states "Not enough Gold", But I'm certain I got the correct amount. What does this mean?: You would get this error in question if you have enough gold if there is not enough World of Warcraft Tokens for sale on the market. In this case, Please try again later when more are in-stock. Is there a limit of WoW Tokens I may purchase per month to sell?: Yup. The limit you may sell is capped at (10) tokens every (7) days. I spent the correct amount of gold, But did not receive the token? What do I do?: Blizzard is aware of this bug and the developers have announced that the gold spent would be returned to the person(s) that purchased the token off the Auction House! You should expect it to return via in-game mail. When buying a token can I use gold from both factions?: Yes. You may purchase the token using gold from both your Alliance and Horde characters! Please note though that the gold pulled from your character(s) all come from the same realm the character(s) are on. You cannot pull gold from multiple realms at this time! May I purchase tokens using my Battle.net Balance?: Yes, If you have the sufficient funds you will be able to! Xanlorash [The Insane] Looking for more World of Warcraft Token information - Please refer to post below! Thank-you!Xanlorash3	Apr 2, 2018 

Occasionally it's also been proposed to re-randomize all the gear. We didn't have best in slot lists back then. People weren't starting out as a fresh level 1 character with a complete list of which dungeons to run at 60 in order to gear as quickly and efficiently as possible. Now, all that data is available. If gear were re-randomized then all of those lists would become useless and thing would be close to how they were. Which is a more important part of the "vanilla experience?" the fact that item X from boss Y has exactly Z stats on it, or the voyage of discovery? Personally I think that voyage is way more important. Do you remember how many points of which stat on the ring or whatever that Darkmaster Gandling drops? I don't. Would it kill your experience if the BiS for every class were in a different dungeon so people had to actually play to figure it out rather than simply consult a spreadsheet? I don't think it would. For that matter, it probably wouldn't be a bad idea to handle it intelligently so that the better gear is in later dungeons. I remember there because some weird cases where level 40ish gear was better than anything that dropped in level 60 dungeons.
Nov 9 How to start getting legion artifact weapon? I have no idea where to begin or what the quest line is called. EDIT: I got the fangs of the ashamane and continued 50 quests ahead and I have STILL not found any options on changing my feral form with the weapon equipped. EDIT AgaIN: Okay apparently i'm glitched because i watched a youtube video and you're supposed to get the first skin by default simply for equipping the fangs immediately after turning in the quest. Any suggestions of fixing this annoying glitch? EDIT: I FIXED IT! i had to click a locked skin option... then clock back to the default which was already highlighted... "click the wrong thing before the right thing will work"Daunt5 Nov 9
Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
Classic WoW is the highly anticipated, upcoming (re) release of the original, first World of Warcraft version, known as Classic and by it's other popular ice-cream like name: Vanilla WoW. Dubbed Retail Classic, or Official Classic by the playerbase - it was finally announced by Blizzard in November 2017, after a lot of pressure from the Private Server World of Warcraft community, since the latter's shutdown of the most popular Private Server called Nostalrius which featured the first WoW version in two separate PvP and PvE servers.
Good question. Me personally, when I use a new strat from somebody else, I always read thru the strat, and in the case I really need to level some pet, I then (likely) exclude strats that are mentioning things like “RNG”, “risk”, etc. But: I’m always happy (when using a new strat) when I see some detailed infos, so that I can estimate what is going to happen. But YMMV.
I hate to be the one to say this, but let’s face it: we’re not little kids any more. Even for those of us who played Vanilla when they were well into their adult years will have gotten 14 years older, 14 years wiser, and up to 14 years more experienced with video games. What does that mean for Classic WoW? Well for starters, the grand majority of people who are interested in Classic will now have full time jobs. Some might have families and kids they didn’t have before. Basically, WoW Classic won’t be a big of a chunk in people’s lives as it was back then. Considering how much time you will really need to put into Classic WoW to enjoy everything it has to offer, that might be an issue. Stringing together 40-odd people to storm Blackwing Lair might be significantly more difficult now than it was back then. However, due to the issues I talked about in the paragraph above, it might not need to be the long, arduous hours that many people put into Vanilla raiding. With the right preparation and knowledge, raids in Classic will most likely take considerably less time to complete than they did in Vanilla, which will hopefully counteract the fact that the majority of players will have less overall time and fewer long chunks of time to play. 6. Conclusion In essence, the game itself might not be changing from Vanilla to Classic WoW, but the knowledge and mindset of the players of the game will considerably change the way the game feels. Everyone probably figures that there won’t be that same sense of wonder that Vanilla WoW brought so long ago, and that’s true. Nostalgia can only carry Classic WoW so far. Thankfully, I believe that there is some truly solid game design inVanilla WoW, and the fact that Blizzard have doubled down on creating a verbatim experience for Classic WoW is something that people have been adamant about since the day they announced its release. Only time will tell if ClassicWoW truly is the thing people have been wanting, or whether the new CEO ofBlizzard Jay Allen Brack was right – we thought we wanted it, but we didn’t.
This is definitely why we do a beta test. We can also do things like reset the realm at a busy time like 4:30pm PDT to try and find the source of a certain issue where a crocolisk is losing it’s brain due to how multiple processes are interacting and mirroring code to form a cohesive world. There were similar types of issues like this back in 2004 but we wanted to try and resolve this one before the weekend for the folks who are testing. (Blue Tracker / Official Forums)
Note: My goal here was to create a comprehensive list of everything you'd need in order to learn to play any class (from Level 1 to Naxxramas)—meaning I am only including class-specific resources here (so no profession guides, general leveling guides, etc). Teeb's Resource list is much broader in scope, and I highly recommend you take advantage of it (as it contains a plethora of non-class specific resources as well). If you're not aware, Teeb is also responsible for the Race & Class Comparison Tool, Dungeon Tier Sets Gallery, and a huge variety of other insanely useful resources.
This is another one that will most likely be a boon rather than a bane to the player base, though time will tell just how 14years of experience will affect the economy of Classic WoW. There has been no concrete word on just how AddOns will work in Classic, but if the infrastructure of the game works the same as it does in retail, there is a good chance that most of the mods that work in retail will work in Classic. This means that quite a few people will be running around with a whole host of gathering, crafting, auctioning, and gold making mods. Now, those mods did exist back in Vanilla, but not in the same way they do now, and not as many people had them back then as will in Classic. This will drastically affect how effective the auction house will be, and hopefully will affect the economy as a whole in a positive way. Another thing that will most likely see a large increase in popularity is carry runs. These have steadily grown in popularity since Vanilla, and rest assured with the old 40 man raid size that there will be quite a few “Molten Core full carry master loot ON PST for prices GOLD ONLY” being spammed in trade chat. Whether tokens will be available in Classic has yet to be discussed, but if so it will have an enormous impact on the economy of Classic. This, in addition to the differences I will cover in the next section, will have a pretty large impact on the endgame of WoW Classic.
Other methods have been discussed. For example, mods could be crippled. DBM didn't exist back then, and the other boss that did that I don't remember the name of, didn't do as much back then as DBM does now. If our goal is to recreate the experience as it was, then obviously not having DBM would be a reasonable way to accomplish that. DBM simply existing, makes the game today easier than it was. So disallow it. Again, this is completely consistent with the spirit of vanilla. Remember one-button-decursing? That was nerfed. They crippled the capabilities of the modding API to disallow that because it made the game too easy. So what if they cripple it a little bit more to once again make the game less easy?
Brack played every Blizzard game, but World of Warcraft will always be closest to his heart. World of Warcraft changed Blizzard. When the game launched back in 2004, the company had 300 employees. Currently, they have 4,300 employees. They've got more games that they're working on now than at any other time in the history of Blizzard. Not every game released by Blizzard needs to cater to everyone. It's fine if you don't like a certain game. Mobile is a platform on its own, similar to consoles or PC. The games they're developing for mobile are going to provide an authentic experience, but mobile titles aren't trying to replicate PC experience. Nintendo has been a great partner and they are happy with how the Diablo III panned out. Switch has some unique properties that consoles don't have. From a player perspective, Brack's proud of his guild downing Ragnaros back in Vanilla. Kael'thas was also a hard boss during the Burning Crusade, so defeating him was also considered a feat for the President of Blizzard. Doing the Argus patch in Legion was quite the challenge. Mists of Pandaria was the most misunderstood expansion. They've been experimenting for 15 years with content schedule for the game and figured out that the two-year expansion cycle with 3 major patches is the right thing. They were thinking about making Argus an entire expansion, but ended up not doing so.
When it comes to Classic, Blizzard's goal is to provide an authentic Vanilla experience, but they also needed to come up with technology to handle many players at launch, which is similar to sharding. While the use of this technology will be limited to the first month following launch, many players are questioning this decision and wouldn't like to see layering in the game at all.
With the Classic beta now out it seems every related article somehow manages to spark the eternal war of "Vanilla was the best WoW sucks now" and "lol nostalgia goggles, Vanilla sucked, enjoy your two weeks of Classic". I have to say, even though I understand the principles behind the battle and the reasons people behave and talk this way... I actually REALLY don't get it on a deeper level. 

The Legion Fishing Artifact, Underlight Angler (Patch 7.3.5) Join fellow fisherman in Legion by obtaining the new fishing artifact! This guide will give a detailed walk-through showing you how to get the artifact. Mounts and Companions from Professions A comprehensive guide on how to make all the mounts and craft all the companions using the in-game professions. Battle for Azeroth Cooking Guide This guide covers all of the World of Warcraft Battle for Azeroth Cooking additions and changes, including new foods and how to obtain recipes. Battle for Azeroth Enchanting Guide This guide covers all of the World of Warcraft Battle for Azeroth Enchanting additions and changes, including new items and special Enchanting-only perks.

First thing you should do is to learn the market for the specific item you would like to monopolize. Let’s say it is Kingsblood. We can see a stack of Kingsblood is selling for 1 gold. There are 10 stacks on Auction House. To control the market, you have to buy out all the lots of Kingsblood, even single ones. Next move is to make auctions of Kingsblood you have bought for the price you want. Be reasonable and make it 2 gold. But all people are still being used to the old price of 1 gold and will not buy your Kingsblood at first. You have to maintain your auctions for 2 gold all the time, no need to put all Kingsblood you have at once, 3-5 lots are enough at the beginning. You can see, other sellers may start create auctions for 2 gold as well. That’s what we need.  But if someone is selling for cheaper price, buy out their Kingsblood immediately. Soon people will start to accept your price of 2 gold as a regular price and will buy your stuff. Now you just to have to sell all Kingsblood you got. Control several markets. It can be anything, even twink blue items or items level 20-30 or 30-40. Same strategy works everywhere. It requires lots of time to track the markets and check auction house. It is not that easy as it may seem, you should spend at least a week of monitoring to be sure about prices, you will fail if you buy out everything at once without research. Soon or later, too many people will decide to sell your item as well. As they could see price change and think it had happened naturally. Market becomes overflooded. It is important to quit before the collapse. This always happens.
Occasionally it's also been proposed to re-randomize all the gear. We didn't have best in slot lists back then. People weren't starting out as a fresh level 1 character with a complete list of which dungeons to run at 60 in order to gear as quickly and efficiently as possible. Now, all that data is available. If gear were re-randomized then all of those lists would become useless and thing would be close to how they were. Which is a more important part of the "vanilla experience?" the fact that item X from boss Y has exactly Z stats on it, or the voyage of discovery? Personally I think that voyage is way more important. Do you remember how many points of which stat on the ring or whatever that Darkmaster Gandling drops? I don't. Would it kill your experience if the BiS for every class were in a different dungeon so people had to actually play to figure it out rather than simply consult a spreadsheet? I don't think it would. For that matter, it probably wouldn't be a bad idea to handle it intelligently so that the better gear is in later dungeons. I remember there because some weird cases where level 40ish gear was better than anything that dropped in level 60 dungeons.
I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.
- We do have a single money back guarantee (refund policy) in existence for every server we operate on. We do strive to deliver your purchased goods as soon as possible, but it may happen that we are AFK due to offline activities. You should not worry though - if the gold is not delivered to you within 24 hours, a 100% refund can be provided to you simply by sending an e-mail to shop@v7gaming.com - we won't ask any questions to you.
I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.

An advice for those who are trying to compete monopolizers: you cannot beat them by selling for less if they follow right steps. You should do opposite: sell for more. Because market will come down if the price goes unreasonably high. You can set a bid on item for the price it should cost and buy out price for higher than a monopolizer is selling. So, common buyer may get an item for the right price or monopolizer has to buy the item at his loss.
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